I use FRAPS and DxTory for many years now and mainly bought it because my target was to reduce the CPU load, the filesize of the recordings (and because I got confused by the product description and thought it does 1080p60 ) Since ~ 4 weeks, I own a Avermedia's Live Gamer HD. (not using any passthrough, I'm just configuring my GTX680 in dual screen with screen cloning: DisplayPort connected to my 24" screen for playing, HDMI output to the BlackMagic only drawback: if you want no screen tearing on the stream it's the HDMI output that needs to be the clone source, meaning you get screen tearing on your own screen why playing on my sample it was setup with my game screen as clone source, so I did not have any tearing -vsynced- why playing but you can see some tearing on the stream)įirst I was exited, but then I read the specs.ģ0mbit/sec max, YUV4:2:2 Which part is the problem? They say uncompressed, so the 30Mbps limit is just for their own software.
Elgato game capture hd software quicksync pro#
(gaming PC is a i7 4.0 GHz / 8GB RAM / GTX 680 / 256 GB Samsung Pro 840 SDD) I'm capturing the cam (Pana GH2) with a Elgato + game with UltraStudio, the dual core i5 runs at ~40% CPU in 720p30 stream. My current setup (for 720p) is not far: I'm using a BlackMagic Intensity Extreme (1080p30 or 720p60) with a Mac mini core i5 2.5 GHz (no QuickSync) running Windows 7 / OBS. + 1000$ for Apple Mac mini core i7 2.6 GHz (quad-core with HD4000 = supporting Intel QuickSync) A 2000$ solution: 1000$ for BlackMagic UltraStudio 4K (Thunderbolt)